94 lines
4.4 KiB
Markdown
94 lines
4.4 KiB
Markdown
# Creative Server
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We have a (public) Creative server with plots where you can use World Edit and Creative tools to pre-build your base.
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- `/plot claim`: Find an empty plot (you can see whether it's empty with `/plot info`) and run the command to claim it.
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- `/plot auto`: Instead of manually claming a plot, this command will automatically find an available plot for your.
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- `/plot info`: Show info about the plot you're currently in, including the owner.
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- `/plot add PLAYER`: Adds PLAYER to the plot so they can help you build **while you're online**.
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- `/plot trust PLAYER`: Similarly to `/plot add PLAYER`, this allows PLAYER to use your plot but **also when you're offline**.
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- `/plot remove PLAYER`: Untrusts PLAYER.
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- `/plot merge`: If you have two adjacent plots you can merge both plots by looking from one plot in the direction of the other plot and running this command.
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- `/plot unlink`: Reverts the plot merging. Be careful when using this command! It's not reversible and will devide your merged plots with streets again!
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- `/plot alias set NAME`: Create a name for your plot that's listed in the plot list and info. With `/plot alias remove NAME` you can remove the alias.
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- `/plot sethome`: Set the plot-home you're standing on. The plothome is the position where the player will teleport if he uses the `/plot home` or `/plot visit` command.
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- `/plot home NUMBER/ALIAS`: Teleports you to the plot with NUMBER or ALIAS if you've set a plot alias.
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- `/plot visit PLAYER NUMBER/ALIAS`: Same as `/plot home` but for visiting plots of other players.
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- `/plot list mine`: Lists all of your plots. `/plot list all` lists all plots. `/plot list PLAYER` lists all plots owned by PLAYER.
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- `/plot biome BIOME`: Sets the biome of the plot. You need to rejoin.
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- `/tp PLAYER`: Teleports to a player
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## Schematics
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### Download Schematic
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You can easily save schematics (`.schem`) files from your builds.
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1. Select the area you want to save with the wooden axe (WE tool).
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2. Run `//copy`
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3. Run `//download`
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4. Follow the instructions in chat and download the schematic from the linked website.
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### Upload Schematic
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1. Visit https://athion.net/fawe/
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2. Upload the schematic to the site.
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3. Copy the command from the website.
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4. Paste it into the game chat.
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5. Run `//paste` or `//paste -a` to paste the loaded schematic.
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:::warning[You cannot upload .litematic files!]
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The Litematica mod uses a unique schematic file that no other mod uses, including World Edit. You can convert the .litematic file to the .schem file that World Edit understands with the [Lite2Edit](pathname://https://github.com/GoldenDelicios/Lite2Edit/releases) tool. Learn more on their [documentation](pathname://https://github.com/GoldenDelicios/Lite2Edit).
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:::
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## Using World Edit
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- Watch [this video](pathname://https://www.youtube.com/watch?v=SOOvommDpUA) to learn the basics of World Edit.
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- Check out the [FAWE documentation](pathname://https://intellectualsites.gitbook.io/fastasyncworldedit/basic-commands/brushes) for more commands and more powerful tools.
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### Basic Commands Spreadsheet
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```python
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//pos1 # Equivalent to left-clickging with your wooden axe.
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//pos2 # Equivalent to right-clickging with your wooden axe.
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//copy
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//cut
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//paste
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//paste -a # Paste without air.
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//flip # Will flip the clipboard to the direction you look at.
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//rotate DEGREE # DEGREE can be 90,180,-90,-180.
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//replace PATTERN_1 PATTERN_2
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//deform EXPRESSION # More advanced transformations like scale and rotate.
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//brush sphere PATTERN RADIUS # Sphere brush
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//brush cylinder PATTERN RADIUS
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/mask PATTERN # Sets a mask to only use brush on blocks in PATTERN.
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//outline PATTERN # Cover every outer part of region with a pattern.
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//line PATTERN SIZE
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//curve PATTERN SIZE
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//cyl PATTERN RADIUS HEIGHT # Cylinder
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//hcyl PATTERN RADIUS HEIGHT # Hollow Cylinder
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//naturalize # Makes stone, dirt, grass layers
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//forest TYPE DENSITY
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//flora DENSITY
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//fill PATTERN RADIUS DEPTH # Fill particular blocks around the player's feet with the cylinder's radius and bottom sphere's depth.
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//fillr PATTERN RADIUS DEPTH # Fill but recursively.
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//fixwater RADIUS # Fixes broken water
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//fixlava RADIUS
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```
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### Advanced Masks
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https://intellectualsites.gitbook.io/fastasyncworldedit/features/masks
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### Advanced Patterns
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https://intellectualsites.gitbook.io/fastasyncworldedit/command-utilities/patterns
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### Advanced Selection (Cuboid, Convex, etc.)
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https://intellectualsites.gitbook.io/fastasyncworldedit/basic-commands/selection |